Pages: [1] 2 3 4 5 6 7 8 |
1. [Eve-Wiki] Missing NPC Market Orders - in Test Server Feedback [original thread]
The old items database had a tab for each item listing the NPC corps that sold it This was actually quite useful as it meant not having to randomly fly around regions trying to find a place that sells a particular BPO. Also useful for linking u...
- by Spoon Thumb - at 2008.12.17 15:20:00
|
2. Number of standings slots - in Test Server Feedback [original thread]
As a NRDS alliance, we have a problem in that there are only 300 standings slots and over time we've aquired more than 300 reds. We put this to a CSM representative, who apparently got positive feedback that it should be no problem to increase t...
- by Spoon Thumb - at 2008.10.30 16:39:00
|
3. PVP as a profession - in Test Server Feedback [original thread]
Originally by: Cpt Branko Originally by: Spoon Thumb you can't rebalance the isk made from a kill. Yes, you can (and should). That's the point. Particularly with rigged/T2 ships. You just declared 'you can't rebalance' which...
- by Spoon Thumb - at 2008.09.07 23:39:00
|
4. PVP as a profession - in Test Server Feedback [original thread]
The problem with the profitability of piracy is that being a failure isn't a disincentive; Most pirates have a mission runner/0.0 ratter/whatever alt they can fall back on for making iskies We've already established you can't remove the alts, yo...
- by Spoon Thumb - at 2008.09.07 21:49:00
|
5. Augoror engines too bright - in Test Server Feedback [original thread]
The implied question was "is this a bug?" Also I know forums are getting re-jigged soon, but if you read features and ideas, it tends to be just that, more speculative or "it'd be cool to have" than balancing stuff. If you want to be asinine ab...
- by Spoon Thumb - at 2008.08.18 01:59:00
|
6. Augoror engines too bright - in Test Server Feedback [original thread]
As per title, the Augoror engines appear to be excessively bright considering the size of the ship (especially when you place it next to just about any other ship and zoom out a little way) Could I suggest making the engine sprites on said ship ...
- by Spoon Thumb - at 2008.08.17 06:22:00
|
7. Question Regarding Mission Devlopment - in Test Server Feedback [original thread]
I'd bet there are a whole raft of people who'd jump at the chance to do something like this. Could I suggest maybe making a formal pipeline to let ppl submit missions they'e made? _______ People like that don't have friends just temporary c...
- by Spoon Thumb - at 2008.08.13 09:26:00
|
8. Accountant and Trader Roles - in Test Server Feedback [original thread]
Accountant and Trader roles both lump together three very different functions: Buy for corp Sell for corp Access deliveries hangar It'd make far more sense if each of these functions were given their own role as well as have the Trader and Acc...
- by Spoon Thumb - at 2008.08.13 09:20:00
|
9. Tracking disruptor equivalent "CHAFF" - in Test Server Feedback [original thread]
Why can't ccp just fix defender missiles? _______ People like that don't have friends just temporary common interests.
- by Spoon Thumb - at 2008.08.04 11:20:00
|
10. Using periods in the XML api's - in Test Server Feedback [original thread]
This should really be moved to Eve Technology Lab forum, where a lot of threads are on the api _______ People like that don't have friends just temporary common interests.
- by Spoon Thumb - at 2008.08.04 11:16:00
|
11. [proposal] POS password configuration - in Test Server Feedback [original thread]
Edited by: Spoon Thumb on 04/08/2008 11:12:33 What'd be even better is if jump bridges had separate passwords. But yes, DD'ing through shields kinda defeats the point of shields, since it isn't like you can fire other weapons through them or...
- by Spoon Thumb - at 2008.08.04 11:10:00
|
12. Insurance Expiry Notification - in Test Server Feedback [original thread]
You only get notification by Evemail that insurance has run out when you take out a new insurance contract (which can in fact be after the now uninsured ship has been destroyed). It'd be nice to have evemails sent when insurance actually expires...
- by Spoon Thumb - at 2008.08.04 11:03:00
|
13. ccp stop ruin the game - in Test Server Feedback [original thread]
The problem isn't the speed. It is that there is no way to force nano's to fight. There are pleanty of ways to fight nano's if they choose to engage. Nano's are low risk because they are too easy to escape or avoid combat in
- by Spoon Thumb - at 2008.07.29 11:59:00
|
14. Improving Rorqual - in Test Server Feedback [original thread]
Rorqual should be at the heart of a mining fleet in low sec and 0.0. Atm there are no mining fleets in low sec nor 0.0, and I think rorqual could be changed to make it better fit that role and solve some of the problems associated with mining bey...
- by Spoon Thumb - at 2008.07.12 12:12:00
|
15. Asteroid growth rate is ridiculous - in Test Server Feedback [original thread]
I think the Rorqual is being missed from the whole mining equation. Three things: a) Allow Rorquals in high sec. Just so people get used to them. From the sounds of things, belts get stripped so fast that having rorq's wouldn't make much differe...
- by Spoon Thumb - at 2008.07.12 11:07:00
|
16. Web Buble item - in Test Server Feedback [original thread]
Web bubble has some problems that make it very hard to balance Firstly, it not just prevents nano ships from escaping, but also breaks their tank. It'd be like having a bubble that warp scrambles and prevents you from armor repping Secondly, it...
- by Spoon Thumb - at 2008.07.04 09:29:00
|
17. Simple nano fix - in Test Server Feedback [original thread]
Eve is a dark, harsh universe. If you don't want to be shot don't undock. Or fit nano.... The real problem with nano's is that you can't engage someone nano'ed if they don't want to fight. Neither can you trap them in a system because they can j...
- by Spoon Thumb - at 2008.07.03 18:36:00
|
18. POS Unanchoring - in Test Server Feedback [original thread]
Edited by: Spoon Thumb on 03/07/2008 17:45:49 Originally by: TheTerribleTerryTate Does [Ford/GM/Dodge/insert favorite manufacturer here] press a green button on a box that just instantly creates a factory for them and starts pumping ou...
- by Spoon Thumb - at 2008.07.03 17:34:00
|
19. Asteroid growth rate is ridiculous - in Test Server Feedback [original thread]
Originally by: Stakhanov Nerf highsec L4s. Those are virtually unlimited (agents will give more missions no matter how many people lag the system) and cause a significant influx of high end minerals with refined loot. Without readily ava...
- by Spoon Thumb - at 2008.06.28 13:21:00
|
20. Chargeable useage for Jump Bridges - in Test Server Feedback [original thread]
Also, JB's fuel bay is still bugged, failing to correctly update the amount of ozone put in or taken out on the client UI of an alliance member accessing it
- by Spoon Thumb - at 2008.06.28 13:12:00
|
Pages: [1] 2 3 4 5 6 7 8 |
First page | Previous page | Next page | Last page |